Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Arm\hit_shell_he_600-1000kg_object.epl",false
visualradius=500
ImageAttrs="IA_NEAR_DISTANCE","IA_FAR_DISTANCE","IA_ALWAYSVISIBLE"
SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_large.cfg"
SoundStrength=0.6

duration=20.00
Ranges=1,0.01,0.99,0
HaveDirection=0
loop=false
Animation=1					// Номер хука взрыва
LiveTime=20.00				// Время жизни взрыва
AnimationTime=20.00			// Время анимации взрыва

SoundTime=3.5

destroy_pause=0.001